Platforms: | PC, Genesis, Jaguar, SEGA 32X / CD, GBA, SNES |
Publisher: | Activision |
Developer: | Activision |
Genres: | Arcade / Platformer |
Release Date: | August, 1995 |
Game Modes: | Singleplayer |
The word Pitfall will bring back fond memories to many a veteran gamer. Pitfall, one of the first ever platforming games, essentially started the video game craze when it was released on the Atari 2600 system back in 1982. The 80’s then saw some variations on the original formula. Pitfall II, introduced in 1983 was produced for seven other platforms. In 1989, Super Pitfall hit the Nintendo scene and was succeeded by Pitfall: The Mayan Adventure on the SNES and Sega Genesis. It finally made it on the PC in 1994.
Pitfall: The Lost Expedition is a pair of action-adventure video games, one for the Game Boy Advance, and the other for the GameCube, PlayStation 2, Xbox, and Windows. It is the sixth and final installment of the Pitfall series. It was released by Activision on February 18, 2004 in North America. On this game portal, you can download the game Pitfall: The Mayan Adventure free torrent. The full game Pitfall: The Mayan Adventure was developed in 1994 in the Action genre by the developer Activision for the platform Windows (PC).
In this game you must maneuver Harry Jr., son of the original Pitfall Harry through 13 levels in an attempt to rescue his father from the spirit of an evil Mayan warrior. There’s nothing terribly original about this game, but don’t think for a second that it isn’t fun. With all the graphics and sounds, it has managed to maintain much of the original atmosphere of the 8-bit classic. All the Pitfall standards are here. From swinging on vines to suffering a tragic death in a tar pit, this is a joy to play. There are a number of hidden levels and sub-games placed throughout the game.
System Requirements: 80486 33 Mhz, 8 MB RAM, 4 MB HDD, Win95
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Pitfall! is a video game released by Activision for the Atari 2600 in 1982. It is the second best-selling game made for the Atari 2600 (after Pac-Man), with over 4 million copies sold.![Remake Remake](http://i.ytimg.com/vi/MhXMYw1lXY0/hqdefault.jpg)
Pitfall! was created by David Crane, a programmer who worked for Activision in the early 1980s. The game's technical achievements included non-flickering, multicolored, animated sprites on a system with notoriously primitive graphics hardware. Innovative techniques were used to keep the code space within the 4k limit, including a polynomial counter to create 256 screens within 50 bytes of code. The vines were drawn as a stretched 'ball'. Pitfall! is seen as an important early game in the side-scrolling platforming genre; although it did not scroll itself, it had all the features of such games, such as the ability to travel up and down on multiple levels of play. The game was also much longer than other Atari 2600 games of its time, which typically lasted only a few minutes. This was due to the majority of such games being ports of arcade games, where short play time encouraged players to spend more money. The twenty minute time limit was unprecedented, and marked an important point of transition between the arcade and home video game markets.
Click on the screenshot to try an in-browser emulated version of Pitfall!